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Course content

About Advance Java Training Program

  • Introduction To The Course
  • Remaster in Progress
  • Video Quality
  • Subtitles
  • How to Get Help
  • Important Tip - Source Code
  • Biggest Tip to Succeed as a Java Programmer
  • Which Version of Java?
  • Software Tools Introduction
  • Install JDK 17 for Windows
  • Install JDK 17 for Mac
  • Install JDK 17 for Linux
  • Confirming installation and intro to JShell
  • Hello World
  • Variables
  • Starting out with Expressions
  • Primitive Types
  • byte, short, long and width
  • Casting in Java
  • Primitive Types Challenge
  • Float and Double Primitives
  • Floating Point Precision and a Challenge
  • The char and boolean Primitive Data Types
  • Primitive Types Recap and the String Data Type
  • Operators, Operands and Expressions
  • Abbreviating Operators
  • From JShell to an IDE
  • Installing IntelliJ IDEA for Windows
  • Installing IntelliJ IDEA for Mac
  • Installing IntelliJ IDEA for Linux
  • Configuring IntelliJ IDEA - Windows, Mac, and Linux
  • Hello World in IntelliJ
  • if-then Statement
  • Logical AND Operator
  • Logical OR Operator
  • Assignment Operator vs Equals to Operator
  • Ternary Operator
  • Operator Precedence and Operator Challenge
  • Introduction
  • Keywords and Expressions
  • Statements, Whitespace, and Indentation (Code Organization)
  • Code Blocks and the If-Then-Else Control Statement
  • If-Then-Else Challenge
  • Methods in Java
  • More on Methods
  • Methods Recap
  • Method Challenge
  • Code Comparison in IntelliJ
  • Coding Exercises Introduction
  • Positive, Negative or Zero
  • Speed Converter
  • MegaBytes Converter
  • Barking Dog
  • Leap Year Calculator
  • Decimal Comparator
  • Equal Sum Checker
  • Teen Number Checker
  • Method Overloading
  • Method Overloading Challenge
  • Seconds and Minutes Challenge
  • Bonus Challenge Solution
  • Area Calculator
  • Minutes to Years and Days Calculator
  • Equality Printer
  • Playing Cat
  • Introduction
  • The switch statement
  • More switch statement
  • Traditional Switch Challenge
  • A Switch Expression Challenge
  • Number in Word
  • Number of Days in Month
  • The for Statement
  • The for Statement Challenge Exercise
  • Sum 3 and 5 Challenge and Using IntelliJ's Debugger
  • For Loop Recap
  • Sum Odd
  • The while and do while statements
  • The while Loop Challenge Exercise
  • Digit Sum Challenge
  • While Loop and Do While Recap
  • Local Variables and Scope
  • The class, the object, static & instance fields and methods
  • Number Palindrome
  • First and Last Digit Sum
  • Even Digit Sum
  • Shared Digit
  • Last Digit Checker
  • All Factors
  • Greatest Common Divisor
  • Perfect Number
  • Number to Words
  • Flour Pack Problem
  • Largest Prime
  • Diagonal Star
  • Parsing Values and Reading Input using System.console()
  • Exception Handling and Introduction to Scanner
  • Reading Input with Scanner
  • Reading User Input Challenge
  • Min and Max Challenge
  • Input Calculator
  • Paint Job
  • Introduction
  • Introduction to Classes and Objects
  • Introduction to Classes, Using Getter Methods
  • Classes, Using Setters, and Creating Objects
  • Classes Challenge Exercise
  • Sum Calculator
  • Person
  • Constructors Part 1
  • Constructors Part 2
  • Constructor Challenge Exercise
  • Reference vs Object vs Instance vs Class
  • Static vs Instance Variables
  • Static vs Instance Methods
  • The POJO
  • Java's Implicit POJO Type, The Record
  • Wall Area
  • Point
  • Carpet Cost Calculator
  • Complex Operations
  • Inheritance - Part 1
  • Inheritance - Part 2
  • Inheritance - Part 3
  • What is java.lang.Object?
  • Inheritance Challenge - Part 1
  • Inheritance Challenge Part 2
  • this vs super
  • Method Overloading vs Overriding Recap
  • The Text Block and Other Formatting Options
  • Another Look at the String
  • String Manipulation Methods
  • The StringBuilder Class
  • Cylinder
  • Pool Area
  • Introduction
  • Composition Part 1
  • Composition Part 2
  • Composition Challenge
  • Composition
  • Encapsulation, Part 1
  • Encapsulation, Part 2
  • Encapsulation Challenge
  • Encapsulation
  • Polymorphism, Part 1
  • Polymorphism, Part 2
  • Casting with Classes, and Using Object and var References
  • Testing the Runtime Type Using the instanceof Operator
  • Polymorphism Challenge Exercise
  • Polymorphism
  • Polymorphism Challenge Exercise, Part 2
  • OOP Master Challenge Exercise, Part 1
  • OOP Master Challenge Exercise, Part 2
  • OOP Master Challenge Exercise, The Bonus
  • Organizing Java Classes, Packages, and Import Statements
  • Introduction
  • Arrays  
  • Using java.util.Arrays (sort, fill, copyOf)
  • Finding a Match, Using a Binary Search and Testing Equality of Arrays
  • Arrays Challenge Exercise
  • Sorted Array
  • Arrays Recap
  • Reference Types vs Value Types
  • Variable Arguments (Varargs)
  • Minimum Element Challenge
  • Minimum Element
  • Reverse Array Challenge
  • Reverse Array
  • Two-Dimensional Arrays
  • Multi-Dimensional Arrays
  • Introduction
  • List and ArrayList Part 1
  • ArrayList Part 2
  • ArrayList Part 3
  • Arrays vs. ArrayLists
  • ArrayList Challenge Part 1
  • Arrays, ArrayList & LinkedList - Memory and Big O Notation
  • Mobile Phone
  • LinkedList Part 1
  • LinkedList Part 2
  • Iterators
  • LinkedList Challenge
  • LinkedList Challenge, Continued
  • Playlist
  • Introduction to Autoboxing and Unboxing
  • Autoboxing and Unboxing Related to Arrays & Lists
  • Autoboxing & Unboxing Challenge
  • Banking
  • Introduction to the enum Type
  • The enum Type Continued, with the Switch Statement
  • Introduction
  • Abstraction & Generalization (with Overview of Abstract and Other Modifiers)
  • Abstract Classes 
  • Abstract Class Challenge 
  • Interfaces  
  • Interfaces: What's New Since JDK 8 (Default Methods & Public Static Methods)
  • Interfaces: New Since JDK 8 (Public Static & Private Methods)
  • Interface vs Abstract Class
  • Abstract Class
  • Interface Challenge  
  • Introduction to Generics
  • Generics  
  • Generic Class Challenge 
  • Revisiting Comparable
  • Comparable vs. Comparator
  • Generic Classes as Reference Types
  • Generics Methods, Wildcards, and Type Erasure
  • Static Methods & Multiple Upper Bounds
  • Introduction
  • Static Nested Classes
  • Inner Classes
  • Inner Classes, for Bills Burger Challenge
  • Inner Classes Challenge
  • Playlist - Inner Class
  • Local Classes
  • Anonymous Classes
  • Introduction to Lambda Expressions
  • Introduction to the Lambda Expression, and Functional Interfaces
  • Lambda Expressions, syntax, and additional examples
  • Lambda Expressions, Continued
  • Java's Functional Interfaces, Consumer & Predicate
  • Java's Functional Interfaces, Function & Supplier
  • Lambda Mini Challenges
  • Lambda Expression Challenge, Put it all together
  • What's a Method Reference?
  • The Most Confusing of the Method References
  • Method Reference Challenge
  • Convenience Methods on Functional Interfaces (Chaining lambdas)
  • Convenience Methods, Continued, with the Comparator
  • Introduction to Java's Collections Framework
  • Collections: Understanding the Big Picture
  • Code Setup (Deck of Cards) for java.util.Collections methods
  • Introduction to java.util.Collections
  • java.util.Collections (shuffle, reverse, sort, indexOfSubList)
  • java.util.Collections (binarySearch, frequency, min, max, rotate)
  • Collections methods Challenge, Your own Card Game
  • Collections methods Challenge, (Five Card Draw), continued
  • Understanding the importance of the hash code
  • Code Setup (Phone and Email Contacts) for Sets and Maps
  • Introduction to Sets & HashSet
  • Set Operations, Symmetric and Asymmetric results
  • Code Setup (Tasks and TaskData)
  • Set Operations Challenge
  • LinkedHashSet and TreeSet
  • TreeSet, Closest match and subset methods
  • TreeSet Challenge (Theatre Seats)
  • TreeSet Challenge (Theatre Seat Bonus)
  • The Map Interface and functionality
  • Map functionality, Continued (compute, replace, remove)
  • Working with Map's view collections (keySet, values, entrySet)
  • HashMap Challenge, A Text-Based Adventure Game
  • Adventure Game, Continued
  • LinkedHashMap and TreeMap
  • Working with TreeMap (NavigableMap) methods
  • Targeted Collections for enum types
  • Collections Framework Final Challenge (The Setup)
  • Introduction
  • Revisiting the final modifier
  • The final modifier applied to methods, and local variables
  • When Change isn't good
  • Declaring immutable classes to produce immutable objects, Part 1
  • Declaring immutable classes to produce immutable objects
  • Challenge: Write your own immutable classes
  • Defensive Copies, Shallow and Deep Copies
  • Immutable, Unmodifiable Collections and Views
  • Challenge: Use unmodifiable collections
  • Challenge, Continued: Using unmodifiable collections
  • Constructor review, final field initializations, Introduction to Initializers
  • Record Constructors (and javap)
  • Enum Constructors
  • Game Console Setup, Part 1
  • Game Console Setup, Part 2
  • Challenge: Initializers and Constructors, A Pirate Game
  • Challenge: Pirate Game, continued
  • Final Classes, Review of constructor access modifiers
  • Sealed Classes
  • Introduction to Streams
  • A first look at a stream in action
  • The Structure of the Stream Pipeline
  • Stream Sources
  • Stream Source Challenge
  • Intermediate Operations: distinct, filter, limit, skip, takeWhile, dropWhile
  • Intermediate Operations: map, peek, sorted
  • Terminal Operations for statistical information and matching
  • Code Setup 
  • Terminal Operations
  • Terminal Operations
  • Terminal operations for processing and transforming stream elements
  • Using Stream's collect & reduce terminal operations
  • Challenge: Terminal Operations 
  • What's Optional?
  • More Terminal Operations
  • Streams to Maps
  • Maps to Streams (using flatMap)
  • Introduction
  • Functionality on java.lang.Math
  • Randomization in Java
  • Randomization Challenge (Rolling Dice)
  • Bonus Challenge (DiceGame with Scoring)
  • Introduction to BigDecimal
  • BigDecimal Methods
  • Overview: Date & Time (java.time)
  • LocalDate
  • LocalTime, LocalDateTime
  • Overview: Instance, Period, Duration and Time Zones
  • ZoneId (Time zones)
  • Instant, ZonedDateTime, Duration, Period and ChronoUnit.between
  • Localization, Introduction to Locale
  • Localization, Continued
  • Introduction
  • What's a Regular Expression?
  • The Parts of a Regular Expression
  • Methods that Use Regular Expressions
  • Mini Challenges - Regular Expressions
  • Using Pattern and Matcher
  • Matcher Methods (find, group), Grouping and Capturing
  • Matcher Methods for Replacing Text
  • Review of the Regular Expressions for Phone Number/HTML Tags
  • Matcher Challenge
  • Introduction
  • Exception Handling: Checked vs. Unchecked, the finally clause
  • Exception Handling: Try with Resources
  • First Steps: Understanding File, Path, Files and Paths
  • Using File, Path, Files
  • Methods on Path
  • Files class: Directory Listings (list, walk, find)
  • Files class: Using walkFileTree
  • File Tree Walking Challenge
  • Reading text from a file, Java IO way
  • Scanner, for reading input files
  • Character Sets & Reading Text from a File with NIO2 Functionality
  • Challenge - Reading text from a file
  • Writing Data To a File
  • BufferedWriter, FileWriter, and PrintWriter
  • File Writing Challenge
  • Renaming, copying, deleting files and directories
  • Copying, Deleting Directories: InputStream & Reader's transferTo method
  • Directory and File Manipulation Challenge
  • RandomAccessFile
  • RandomAccessFile, Continued
  • RandomAccessFile Challenge
  • DataOutputStream, DataInputStream & Serialization
  • Introduction
  • Java Threads and Thread Basics
  • Thread Creation and Execution
  • Interacting with a Running Thread
  • Thread Challenge
  • Multithreading and Memory
  • Concurrent threads concepts: Interleaving, Atomicity, Memory Consistency, Volatility
  • Synchronization, synchronized methods
  • Synchronization, synchronized blocks
  • Producer/Consumer Application, Deadlocks
  • Avoiding Deadlocks with Wait & Notify
  • Synchronization Challenge
  • java.util.concurrent.locks
  • java.util.concurrent.locks continued
  • Managing Threads, Introduction to the ExecutorService, SingleThreadExecutorService
  • The FixedThreadPool ExecutorService
  • Additional Thread Pools, Callable, Submit and the Future
  • ExecutorService Challenge
  • Scheduling Tasks
  • WorkStealingPool, ForkJoinPool
  • Parallel Streams
  • Parallel Streams, Ordering, Reducing and Collecting
  • Synchronized & Concurrent Collections
  • Thread-Safe Lists and Queues, ArrayBlockingQueue
  • ArrayBlockingQueue, Consumer Tasks
  • Revisiting Deadlock, and Other Common Problems
  • Livelock Example
  • Starvation & Fair Locks
  • More Java concurrency features
  • WatcherService (the File Watcher)
  • Introduction
  • MySQL Installation for Windows
  • MySQL Installation for Mac
  • MySQL Installation for Linux
  • Database Basics in Ten Minutes
  • Using MySQL Workbench to create and view a music database
  • JDBC
  • Connecting to the music database with JDBC
  • Querying (Retrieving) Data
  • SQL Injection and ANSI SQL
  • Statement.execute vs. Statement.executeQuery
  • Update, Delete Statements, and Inserting related records
  • Using executeUpdate, Transactions, Commits and Rollback, and Batch Execution
  • Creating a Store Front database, SQL Exceptions
  • JDBC Challenge, Transactions and Insertion using Statement
  • PreparedStatement
  • PreparedStatement, Continued
  • Challenge: PreparedStatement
  • CallableStatement
  • CallableStatement, OUT and IN/OUT parameters
  • CallableStatement, with functions
  • Challenge: CallableStatement
  • Introduction to JPA and ORM
  • JPA in action
  • JPA with Related Tables
  • JPA Queries, JPQL
  • JPA Queries, JPQL Joins
  • JPA Queries, CriteriaBuilder and Native SQL
  • JPA Challenge
  • JPA Bonus Challenge: CriteriaBuilder Query with Joins
  • Introduction to Java Networking
  • Networking Terminology
  • Creating a Simple Client-Server Connection using ServerSocket
  • Creating a Multi-threaded Server using ServerSocket
  • SocketServer vs. ServerSocketChannel
  • Overview of NIO Channels and Buffers
  • Exploring java.nio.ByteBuffer
  • Polling Socket Channels with a custom Channel Manager
  • Using Selectors for an Event Driven Server
  • UDP Client Server with DatagramSocket
  • UDP DatagramSocket sharing audio data
  • UDP Client Server with DatagramChannel
  • Java's High Level Networking APIs, URI and URL
  • Java's High Level Networking APIs, URL vs URI
  • Introduction to HttpUrlConnection
  • Setting up Simple HttpServer
  • HttpURLConnection Posts
  • Introduction to HttpClient
  • HttpClient, Posting a request, and more
  • HttpClient Asynchronous Request, CompletableFuture
  • CompletableFuture, thenAccept, thenApply, thenRun Methods
  • HttpClient Concurrent Requests
  • Challenge, Concurrent Requests - Posts
  • Implementing HttpResponse.BodyHandler for customized response handling
  • Introduction to WebSocket
  • Writing a WebSocket Chat Application
  • Introduction to Debugging
  • More on Debugging
  • Field Watch Points
  • Advanced Debugging
  • Introduction to Unit Testing with JUnit
  • Asserts in Junit
  • More Asserts and Exception Handling
  • Parameterized Testing
  • JDK11 Global Library Configuration
  • Create Your First JavaFX Project
  • JavaFX Overview
  • JavaFX Hello World Program
  • GridPane Layout
  • HBox Layout
  • BorderPane Layout
  • Other Layouts
  • Controls
  • RadioButton and CheckBox
  • ComboBox and ChoiceBox
  • Slider, Spinner, ColorPicker & DatePicker Controls
  • TitledPane
  • Events Continued
  • UI Thread
  • Threads and Runnable
  • Setup Sample Todo List Application
  • Base Interface
  • Formatting Dates
  • Singletons
  • Load and Save ToDo Items from/to Disk
  • Add DialogPane
  • Show Dialog and Add Controller Code
  • Bug Fix and Update List View
  • Cell Factories
  • KeyEvents and Toolbars
  • SortedList
  • FilteredList
  • CSS With JavaFX
  • Transforming Nodes and Choosers
  • More on Choosers and Web Pages
  • SceneBuilder
  • Installing SceneBuilder for Windows
  • Installing SceneBuilder for Mac
  • Overview of SceneBuilder
  • Building a UI with SceneBuilder
  • More on SceneBuilder
  • JavaFX Challenge
  • Introduction to Modules
  • Module Declarations and Statements
  • Module Types
  • Structuring the new project
  • Creating the first module (Common)
  • Creating the Module Descriptor file
  • Creating the 2nd module (Database)
  • Challenge - Create the final module (UI)
  • Transitive Dependencies
  • Introduction To The Course
  • Remaster in Progress
  • Video Quality
  • Subtitles
  • Biggest Tip to Succeed as a Java Programmer
  • The Four Stages of Becoming a Programmer
  • Software Tools Introduction
  • Java Development Kit Installation Overview
  • Install JDK 11 for Windows
  • Installing Intellij IDEA for Windows
  • ** IMPORTANT ** - Configuring IntelliJ IDEA
  • Install JDK 11 for Mac
  • Installing Intellij IDEA for Mac
  • Install JDK 11 for Linux
  • Installing Intellij IDEA for Linux
  • Configuring IntelliJ IDEA - WINDOWS, MAC and LINUX
  • Introduction 
  • Hello World Project  
  • Defining the Main Method 
  • Hello World Challenge and Common Errors 
  • Variables  
  • Starting out with Expressions  
  • Primitive Types 
  • byte, short, long and width 
  • Casting in Java  
  • Primitive Types Challenge  
  • float and double Primitive Types 
  • Floating Point Precision and a Challenge 
  • The char and boolean Primitive Data Types 
  • Primitive Types Recap and the String Data Type 
  • Operators, Operands and Expressions 
  • Abbreviating Operators 
  • if-then Statement 
  • Logical and Operator
  • Logical OR Operator 
  • Assignment Operator VS Equals to Operator  
  • Ternary Operator
  • Introduction
  • Keywords and Expressions Preview
  • Statements, Whitespace, and Indentation (Code Organization)
  • Code Blocks and the If-Then-Else Control Statements
  • If-Then-Else Recap
  • Methods in Java
  • More on Methods and a Challenge
  • Method Challenge - Final Code Changes
  • DiffMerge Tool Introduction
  • Install DiffMerge
  • Using DiffMerge
  • Coding Exercises
  • Coding Exercises Example Part 1
  • Coding Exercises Example Part 2
  • Coding Exercises Example Part 3
  • Method Overloading
  • Method Overloading Recap
  • Seconds and Minutes Challenge
  • Bonus Challenge Solution
  • Introduction
  • The switch statement (+Challenge Exercise)
  • Day of the Week Challenge
  • The for Statement (+Challenge Exercise)
  • For Loop Recap
  • Sum 3 and 5 Challenge
  • The while and do while statements (+Challenge Exercise)
  • While and Do While Recap
  • Digit Sum Challenge
  • Parsing Values from a String
  • Reading User Input
  • Problems and Solutions
  • Reading User Input Challenge
  • Min and Max Challenge
  • Arrays  
  • References Types vs Value Types
  • Minimum Element Challenge
  • Reverse Array Challenge
  • List and ArrayList  
  • ArrayList  
  • Bug Fix for ArrayList Challenge
  • Autoboxing and Unboxing
  • Autoboxing & Unboxing 
  • LinkedList  
  • Interfaces
  • Interfaces 
  • Interfaces 
  • Inner Classes 
  • Inner Classes Challenge
  • Abstract Classes 
  • Interface vs Abstract Class
  • Lambda Expressions Introduction
  • Lambda Expressions Nested Blocks
  • Scope and Functional Programming
  • Functional Interfaces & Predicates
  • More on Predicates & Suppliers
  • Functions
  • Streams
  • Streams - Intermediate and Terminal Operations
  • Streams - Flatmap & Lambda Best Practices
  • Naming Conventions
  • Packages
  • Packages Part 2
  • Packages Part 3
  • Packages (Challenge Exercise)
  • Scope
  • Scope Part 2 and Visibility
  • Scope (Challenge Exercise)
  • Access Modifiers
  • The static statement
  • The final statement
  • Collections Overview
  • Binary Search
  • Collections List Methods
  • Maps
  • Map Continued and Adventure Game
  • Adding Exits to the Adventure Game
  • Adventure Game Challenge
  • Adventure Game
  • Immutable Classes
  • Immutable Class Challenge
  • Sets & HashSet
  • HashSet - equals() and hashCode()
  • Finish off equals() and hashcode()
  • Sets - Symmetric & Asymmetric
  • Finishing Off Sets
  • Sets Challenge Part 1
  • Sets Challenge Part 2
  • Sets Challenge Part 3
  • Sorted Collections
  • StockList Class With Maps
  • Add a Basket
  • TreeMap and Unmodifiable Maps
  • Section Introduction
  • Database Terminology
  • Install and Setup SQLite for Windows
  • Install and Setup SQLite for Mac
  • Install and Setup SQLite for Linux
  • Introduction to SQLite
  • More with SQLite
  • Querying Data With SQL
  • SQL Order by and Joins
  • More Complex Joins
  • Wildcards in Queries and Views
  • Housekeeping and Final SQL Challenge
  • JDBC and SQLite GUI Browser
  • Creating Databases With JDBC in Java
  • JDBC Insert, Update, Delete
  • .executeQuery() and Using Constants
  • The Music SQLite Database
  • Write Java Query for Artists
  • Executing SQL in DB Browser
  • Query Albums by Artist Method
  • Query Artists for Song Method
  • Result Set Meta Data
  • Functions and Views
  • Write the Method to Query View
  • SQL Injection Attacks and Prepared Statements
  • Transactions
  • Inserting Records With JDBC
  • Insert Albums, Artists, and Songs
  • Test Insert JDBC Code
  • JDBC with a GUI Program
  • Add Artists
  • Fix Artist and Preload Records
  • Implement Artist Query
  • Add ProgressBar
  • Handling Updates
  • Networking Overview
  • First Client and Server Apps
  • Multi-Threaded Server
  • Multi-Threading and Timeouts
  • UDP Server and Client
  • High-Level APIs
  • URL Connections and Input Stream Reader
  • HttpURLConnection
  • Alternatives to HttpURLConnection
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